- Action Comics #19 ushers in a brand new era in the title with the departure of comics legend Grant Morrison from the book and the advent of Andy Diggle on stories and Tony S. Daniel on art. Grant Morrison is just short of a godhood in the realm of 21st century comic lore and his nineteen issue run (#0 issue included) was an incredible, psychedelic roller-coaster ride that befits his vaunted reputation. Large shoes to fill, but I still am excited by the Diggle/Daniel team up. Andy Diggle is an incredible writer whose Green Arrow: Year One series was tight, concise, and a very good intro to the character for newbies. Tony S. Daniel is one of my favorite writer/artists because of his attention to visual storytelling and the round, sumptuous lines of his artwork. The two together prove to be a symphony really utilizing the characters and visual grandeur of the Superman line to the fullness of their potential. Superman is young and idealistic and still at a stage prior to the events of Superman #1, as becomes blatantly clear with the introduction of a character already “introduced” to us in the future in that aforementioned Superman issue. Daniel draws him with youthful exuberance and a stoic concern when he is tested by bad men in big machines. Lex Luthor, also a character in this arc, is quite different than the only time we have met him in the first six issue arc of Morrison’s run. There he was a little chunky and arrogant. Here he is lean, and has shed his cavalier attitude for an ice cold demeanor that is very wolf-like and predatory. He is infinitely complex and his mental psyche is explored quite candidly in a very terse scene with his psychiatrist. Diggle writes him exquisitely and Tony Daniel’s art captures all of his ominous potential in some very chilling expressions. To put it mildly, this new Action line up is incredible. Though Morrison has moved on, the title will continue to shine brightly as a star in the DC crown, thanks to two of the most promising creators in the medium.
- Detective Comics #19 (#900) was an issue to remember and a reminder of how pissed I am at DC for renumbering their books. If they had not gone through with the renumbering as a result of the Reboot this would have been issue #900. They didn’t make note of it either on the cover, even for this MOMENTOUS occasion, considering no other title in comics, besides Action (WHICH GOT THE #900 ON THE COVER!) has ever reached that landmark. That said, going into it there was a lot of pressure on them to do it right. In Action Comics #900 writer Paul Cornell capped off what was perhaps one of the most massive Lex Luthor stories ever told and truly blew the reader away with a testimonial as to just how deep Luthor’s hatred for Superman runs. In this 900th issue of the title that launched Batman in the late 30’s current writer John Layman had to pick a topic to write about that segued into his current run on the book while at the same time telling a story quintessentially enmeshed in the Batman mythos. The Joker was not possible, because Scott Snyder already used him up two months ago. The Scarecrow was a decent option, except that he’s been overused of late. Penguin is a part of the story, but still not quite right. Layman chose to find the answer in the name of his main character. Bat . . . Man. Man . . . Bat. Apparently in the Reboot Kurt Langstrom hasn’t been introduced into Batman’s scope and thus the introduction of a viral version of his serum that infects people and turns them into literal bat-men and women leads to his New 52 debut. The story is fast paced, clean, engaging, well thought out and if one ignores the annoying contradictions arising from the links to the semi-rebooted Batman Incorporated series, which is predicated on Batman knowing about Kurt Langstrom LONG before this point, its absolutely perfect. As with Action Comics #900 there are also other shorter pieces that tie integrally into the Batman character, paying homage to it’s impact on the world at large. As is usually the case, Layman follows up on the main story with a backup feature that highlights a loose end brought up in the main story with Andy Clarke providing beautiful art. Without giving too much away, it tells the story of Francine Langstrom, Kurt’s wife, and how she met and fell in love with her husband. Following the tragic fate of her husband this feature shows the true depth of her love for him, which honestly made me mist up a little. Coupled with the main story, these two make the issue worth $7.99 by themselves. James Tynion IV, cowriter of Talon, with the help of Justice League Dark artist, Mikel Janin, tells the next tale which features Bane on his island haven of Santa Prisca that connects his disappearance at the end of Batman: The Dark Knight #7 to a coming appearance in Talon #7. Though the beauty of Janin’s art seems to clash with the harshness of the subject material, it’s still a delight to look at precisely for that reason. John Layman then finishes the issue off with two more short stories. One explaining why Ogilvy engineered the Manbat infestation and what happened during that chaotic night, as well as introducing a twist in Penguin (Oswald Cobblepot’s) fate following last issue’s events. Last but not least, he tells the story of a police officer recovering in Gotham Central Hospital from his transformation to a manbat and back to a person. Most of the cops there hate Batman and hold no punches in talking trash about him. The female police rookie from Batman #12 who had to guard Joker’s face is among the cops and she speaks out for the Caped Crusader. After all the other cops leave in disgust, the injured cop in his hospital bed confides that Batman was the reason that he didn’t kill anyone as a manbat. But for Batman he’d have been a murderer and for that reason he agrees to be her partner when no else would partner up with her. Across the board this issue did Batman proud. Quality storytelling and beautiful art, in both the stories themselves and the pinups between features. Well worth the read for any Batman fan.
- Green Lantern #19 is a twofold issue. On one side writer Geoff Johns is progressing the story toward Hal Jordan literally making the “leap” to becoming a Black Lantern. As Johns hinted seven months ago, Hal is destined to be the greatest Black Lantern of all time. Unthinkable as it may seem, Johns is taking us there and I for one cannot wait to see Hal in the black outfit, which we were cheated of seeing during Blackest Night by Barry Allen’s incredible speed. The main plot this issue tackles is Sinestro falling under the scrutiny of Volthoom, the First Lantern. In fact, Sinestro and his world of Korugar are precisely what Volthoom needed to fulfill his evil plans for the universe. This is it though. After this issue all that remains of the plot is Green Lantern #20. Then Geoff John’s vision of Green Lantern will conclude itself with his departure from the series and a new day will dawn on the GL line of books. I have to say that I am sad to see him leave. This was one series that he consistently did right. His long time collaborator, artist Doug Mahnke was absent again this issue, with Adrian Syaf and Szymon Kudranski splitting duties on artwork. No doubt it’s to give Mahnke time to do the art on what is solicited to be a massive finale issue, but the choice of these two seems to be a logical one. Syaf draws Sinestro quite well, endowing the fallen Green Lantern with all the arrogance and anger that befit him, and Kudranski’s eerily shadowed, monochromatic art sets a very stark tone for the Hal Jordan scenes taking place in the “Dead Zone.” This issue is phenomenal, epitomizing what is essential about both Hal and Sinestro.
- Green Arrow #19 is for the most part an extended duel between Green Arrow and his black clad nemesis, Komodo. What is important about it is the psychology. The interplay between these two archers not only informs the reader about archery in general from Ollie’s narration and the verbal repartee between the two, but also about the archers themselves. Ollie’s deepest thoughts and drives are either told to us or insinuated through his actions and reactions to the events chronicled by writer Jeff Lemire. Also a major twist is Komodo’s revelation as to the nature of Robert Queen’s (Green Arrow’s dad) death. Ollie knew it was a helicopter crash that coincided with his marooning on the island, but the exact nature was unbeknownst to him until this issue. Also of interest is Komodo and his daughter, Emiko. Komodo, whose real name is Lacroix, looks to be Caucasian and his daughter, Emiko, from name and appearance looks to be Asian. I only point out their racial characteristics because Komodo and his persona as a black archer seems to be much in the same vein as Merlyn the Magnificent and Emiko and her outfit when she suits up in this issue seems to be a very close (except in age) facsimile of the archer Shado from previous Green Arrow lore. I am very curious to see if Lemire is rewriting the Green Arrow playbook or merely borrowing a few cues. In any event, he delivers a stark, razor’s edge plotline that paints Ollie into a corner and keeps the reader on the edge of their seat. Though I admit to not being an Andrea Sorrentino fan, his artwork for this arc in Green Arrow is essential to establishing the feel that is imperative to Lemire’s vision. The two together are like Lennon and McCartney. If you had reservations about the character up until this point, you need to get the series from #17 and go forward from there. Lemire and Sorrentino have resurrected the Emerald Archer back to his rightful place in comic book lore.
- Earth 2 #11 ushers in a truly amazing issue of this dynamic title. Last issue we were introduced to Wotan and given a brief glimpse into the history of the Helmet of Fate, housing the power and spiritual essence of the ancient mage, Nabu. Here writer James Robinson takes us even further into the backstories of Nabu, Wotan, and the human, Khalid Ben-Hassin, who finds himself caught between these two mages in their titanic stuggle against one another. The lion’s share of the issue’s narrative follows Khalid’s attempt to locate the helm he had forsaken in the past and his communing with Nabu’s spirit to locate it within the labyrinthine bowls of Fate’s Tower. Nabu believes that Khalid is chose by fate and therefore the only man fit to bear his power, which is something Khalid has fought tooth and nail up until this very moment. Why is that you ask? In their first encounter, after the young archaeologist’s discovery of the helmet in an unearthed Egyptian tomb, Nabu’s essence sought to supplant Khalid’s will and drove him to the brink of insanity. Now with an inspiration to aspire to Khalid intends to brave oblivion and madness to become the hero his Earth desperately needs. James Robinson and artist Nicola Scott knock this series out of the park with beautifully intricate and often moving plots and pictures. What truly made this particular issue for me was a scene in the Eastern European country of Dherain where Steppenwolf dispatches his right hand, Fury (daughter of Wonder Woman), to hunt down two more exiled denizens of Apokalips. Admittedly, this couple are my favorite Fourth Worlders. I am on pins and needles for the next installment.
- Worlds’ Finest #11 features the entrance of yet another Apokaliptian. Huntress follows upon a lead connecting the sale of weapons powered by Apokalips technology to the money that has been siphoned from Wayne Enterprises. That lead in North Africa leads her right back to Holt Industries, which Power Girl had been attacking like a harbinger of natural disaster last issue. WE know that Michael Holt was transported to Earth 2, however,that precipitates the question of how he can be back on Earth 1? Enter our mysterious Fourth Worlder, Desaad. Paul Levitz writes this series so well, but this issue was a little dry. Though I am intrigued by the advent of Desaad, this one took a little longer to come to the point. Still an incredible series and one that has great promise in coming issues.
- Swamp Thing #19 is not unlike Action Comics #19 above. Scott Snyder’s inaugural run of this title was as seminal as Morrison’s on Action. Both were innovative and redefined their respective series. Charles Soule takes over Swamp Thing from Snyder and in the wake of what has been a very important, unique origin story, Soule takes Swamp Thing back to the role he held in all his previous incarnations: guardian of the Green. This includes doing some things that are morally repugnant to him, including measures that lead to the deaths of many innocent people. Despite being the warrior king of the Green Kingdom, Alec Holland hasn’t forgotten that he was once human and his duties do not fail to shake what remains of that humanity. Taking a trip to the Metropolis Botanical Gardens, where he spent many hours during his graduate work to calm his soul, he runs into Scarecrow, himself on an errand from the mysterious society of supervillains hinted at in Justice League of America. Soule does an incredible job of taking this series by the horns and doing something new, yet appropriate to the continuation of the legacy he inherited. Taking over art from Yanick Paquette and Marco Rudy is Spanish artist, Kano. Kano provided art for Swamp Thing #0 and in my review for it, I quote myself as saying, “ I pray that he get a shot at another issue or two in future, maybe a whole arc, because his lines and style are so incredible.” https://offthepanelcomicreview.wordpress.com/2012/09/10/week-53-sept-5-2012/ Wish granted. He continues his exquisite art here and looks to be attached for the foreseeable future. Like Supergirl, Superman, and Action, all of which have gone through major paradigm shifts, this series set the hook, ensuring for me at least continued readership.
- Batwing #19 continues the era of change. Those who have been keeping up with Batwing know that a reckoning is coming. David Zavimbe is a good cop in a country rotting from its bowels in corruption. He has lived under the assumption that good will and perseverance can win against evil. Those beliefs have died with his bestfriend and mentor, Matu Ba. Now Batwing is going to town with a tomahawk and NO ONE is sacred. Neither friends nor enemies are safe from his wrath. While his path up until this issue have been held retarded through moral restraint, this issue has him cutting through any impediment to justice like butter. But in the end, its just a means for him to clean house before leaving his role as the Batman of Africa. Jimmy Palmiotti and Justin Gray take over with this issue to conclude David Zavimbe’s tenure as Batwing and inaugurate the his replacement. Batman says that this new candidate was his “first choice” for Batwing. Palmiotti and Gray are good writers, but I am questioning their choice of his replacement and what that means for Batman’s judgement. I won’t spoil who he is, but I will say that though he is African, he’s actually African American, born and raised in Gotham. It seems a little racist to me that they assume that a guy can represent peoples and places he has never been. Just cause his ancestors were from Africa doesn’t mean that he can represent them. Batman was born and raised in Gotham, Nightrunner (the Batman of France) though of North African extraction was raised in Paris, Mr. Unknown in Japan, etc. I’m not impugning their rationale or saying they can’t pull it off, but Palmiotti and Gray have set up a pretty implausible foundation to their run and the series’ new direction. Time will tell . . .
- Phantom Stranger #7 continues the Stranger’s quest to find his abducted family. On the way he meets up with the “Voice” in its form as a Scottish terrier. While discoursing upon this religious and philosophical the Voice leads the Phantom Stranger to the next person whom he is to betray: Jack Ryder. A super conservative television newsman with an over inflated ego, Ryder finds his career on the rocks. Yet in the darkest hour of Metropolis and in Superman’s absence, Ryder stays on the air to report the chaos occurring downtown, just outside the studio. Dan Didio resurrects his version of the Challengers of the Unknown for this grand display of coalescing fear and fearlessness. The Stranger yet again leads a human being unto their ruin and death, but the great betrayer finds himself at the spears edge of his own betrayal by ones very close to him and his past. Dan Didio concocts a very compelling, mysterious series that draws the reader through a very diverse cross-section of the DCU.
- Legends of the Dark Knight #7 presents a tale of Arkham Asylum rarely seen. Inmates are seeing a ghost, as is the Dark Knight. Following the strange occurrences, Batman is lead into a decades old murder case that ties to the staff of the Asylum and a restless “spirit.” This series has produced some very intriguing tales surrounding the Batman, exploring the world that has developed around his actions and their consequences. This one wasn’t the best developed so far. The substance of this “vengeful spirit” and even the question of how she manifests is unanswered and rather lackluster.
- Smallville: Season Eleven #12 packs quite a wallop, achieving quite a bit in one issue, and also concluding the four part “Haunted” arc. Superman goes to-to-toe with the Black Flash in order to save Bart. However, that is just an evasive tactic that can only go so far. Bart invariably is the one that is destined to fight the Black Flash, which he accepts and does heroically. Delving into the mind of her Earth 2 doppelganger, Chloe Sullivan relives the life of her other self on that other Earth and sees for the first time the Moniters who play harbinger to the “Crisis” Earth-2 Chloe foretold before her death. Both of these two events hail dark tidings for the world of “Smallville”, but a few bright lights shine through the darkness. Fighting the Black Flash allowed the radioactive isotope Lex put into Superman’s system as a tracking mechanism to fully dissipate, meaning that Clark can reunite with his fiancee, Lois Lane. Lex’s dearly departed sister, Tess, has been a thorn in her brother’s side for sometime and with his resources, he is not one to allow a thorn to remain no matter how difficult it is to remove. This issue gives Tess safe harbor in some respect from her brother’s dark machinations. This series really holds up to its televised predecessor.
This first week of March brings together a very decent batch of comics to kick off the month’s crop. Superman #17 concludes the massive “H’el on Earth” event, Green Lantern #18 brings the “Wrath of the First Lantern” into the Realm of the Dead, Green Arrow #18 strides on towards redeeming the title, Swamp Thing and Animal Man FINALLY get their true conclusion to the “Rot World” crossover, and Before Watchmen: Rorschach also reaches its conclusion. So much ending and so much marching on. Here it goes:
- Superman #17 was a little late, but delivered a blowout finale to the “H’el on Earth” crossover event. At issue’s beginning NOTHING is going the right way for the heroes of Earth. H’el’s craft has been fueled by the Sun’s electromagnetic field, which if not returned immediately would cause our solar system to collapse in on itself, ergo the Oracle arrival to witness the death of our world. A high paced, thrill-a-minute issue, there is very little that can be said that doesn’t spoil the amazing events chronicled and concluded within. What can be said is that the Justice League here is written head and shoulders above the team’s portrayal in their flagship title by Geoff Johns. It’s almost like comparing a college thesis to a first grade science report. Maybe now that Lobdell is on the verge of leaving Red Hood and the Outlaws he can take over Justice League and salvage it like he did Superman. Lobdell truly shows his brilliance throughout this “H’el on Earth” event and artist Kenneth Rocafort draws it gorgeously in his incomparably style. Literally, there is nothing that resembles is artwork in detail or in the surreal ambiance it elicits. Truly A-grade material.
- Green Lantern #18 focuses almost entirely on Hal and Sinestro’s current exile in the “Dead Zone.” There have been little snippets alluding to the fate of the two Lanterns after being sucked into the black ring at the end of the Green Lantern Annual this past August, but this issue finally reveals what the Dead Zone is, why they are there, and what its relevance to the existence of the First Lantern are. As these last issues of the four Green Lantern titles progress, it is getting more and more apparent that the end is nigh. The fundamental forces of the Universe are the enemies that dog our heroes as they progress toward that apocalyptic event that will be Green Lantern #20, out this May, and the end of the Green Lantern Universe as we’ve known it since 2005. Simon Baz and Sinestro find their places in the coming showdown with Volthoom, the First Lantern, but Hal’s is perhaps the most frightening. In the aforementioned Green Lantern Annual there was a prophesy in the Book of the Black that Hal Jordan will be the greatest Black Lantern. This issue caps off on the precipice (literal and figurative) of his fulfilling that prediction. Geoff Johns started this series from Rebirth like a rocket and it’s still soaring high with this phenomenal issue. Series artist Doug Mahnke, who has been on the title since 2009 is absent this issue, replaced by Adrian Syaf, who draws the real world segments, and Szymon Kudranski, whose eerie art style aptly provides the Dead Zone portion. Overall the issue tantalizes and informs in wonderful, captivating fashion.
- Detective Comics #18 accomplishes two monumental things. Firstly, and to lesser degree issue-wise, this installment of Detective Comics tells us that DC is playing for keeps with the death of Damian Wayne last week in Batman Incorporated #8. It comprises a very small part of the plot, but the small scene of Bruce visiting the grave of his son is very powerful. This is a man who buried his parents at a very young age, and now as an adult man scarred by that traumatic event and having dedicated his life to preventing such tragedies from happening again, he has to bury his ten year old son with whom he was just beginning to bond on a level I doubt he has since losing his parents. Writer John Layman hints all of this beautifully in a mere two pages comprised of nine panels. Brilliant. The rest of the issue is dedicated to the aftermath of the Penguin’s part in the “Death of the Family” storyline. Whisked away by the Joker, Penguin has been away from his empire and his holdings for a little too long and left them in the overly capable, but equally untrustworthy hands of his chief lieutenant, Ignatius Oglivy. Layman presented in the first issues of his run the establishment of himself as Gotham’s favorite son once again. With that image, he keeps Batman at bay, preventing him from bringing punitive action against Penguin for his part in the Joker’s plot. However, with his wealth and holdings withdrawn he is not able to evade Batman in the ways he had previously enjoyed. Oglivy and Batman constitute two rivals whose indefatigability finally break the Penguin as he has never been broken before. For those who view the Penguin as a keystone Batman villain, this first arc by John Layman tells a massive Penguin epic that promises to be one for which he will be remembered for years to come. In the backup feature with art by guest artist Henrik Jonsson, Victor Zsasz gets his origin told for the first time, cementing his place in the New DCU canon. Integrally tied into his origin is the Penguin, playing a part in his ruination that led him into the psychotic breakdown that lead to his obsession with chronicling his kills. Their past and Penguin’s current state of vulnerability waxes ominous for Oswald Cobblepot in future issues of Detective. Time will tell where and how far the Penguin will fall.
- Before Watchmen: Rorschach #4 was, in my opinion, a little bit of a let down. The series had promise as a blunt, hard edged look into an episode of Rorschach’s life that best exemplified his core essence. Maybe that was the point and it just goes to show how pointless and nihilistic our modern society is. Azzarello started the series out with a killer of women called the “Bard” carving poetry into the dead bodies of his victims. On the other side of things, Rorschach goes up against a criminal kingpin called “Rawhead” owing to the massive scarring on his head from Vietnam. In between fights with the underworld, Rorschach meets a cute waitress at his favorite all night restaurant, the Gunga Diner and they make plans to go on a date. This waitress, Nancy, is approached by a man we know immediately to be the Bard at the end of the third issue. Logically one would assume that there would be a connection, even a tertiary one, between Rawhead and the Bard so as to facilitate the two things happening at the same time. Azzarello does not deliver on that and it is rather trite and arbitrary, which may be realistic, but is far from literary or cinematic, making the story fall apart at the end with little to walk away with. Lee Bermejo doesn’t disappoint throughout all four issues and is the only consistently quality factor.
- Swamp Thing #18 is the true conclusion to the “Rot World” event as well as Scott Snyder’s run on the title. Scott Snyder is the one who truly got this series off the ground and imbued it with the genius that made it the success it was. Creating with Jeff Lemire the idea of the Red to go alongside the concept of the Green which Swamp Thing has served since the 80’s, as well as taking perrenial Swamp Thing antagonist Anton Arcane and molding him and his into the avatars of a third force, the Rot, Synder has reimagined and reinvigorated what was once an incredible title into an even more complex, engaging series. With the help of the Parliament of Rot, Swamp Thing and Animal Man are sent through a portal through the very fabric of death itself back to before Anton Arcane finished his bid to turn our world into Rot World. In this way, Alec Holland is returned to Abby before her uncle can kill her. And by that same token he is able to actualize in her the potential for which she was born and that which will prevent the Rot from inheriting the Earth. This issue was truly spectacular, with both triumphant events readers have been anticipating for almost two years and tragic events they’ve been fearing to witness. Scott Snyder crescendoes with this final issue of his run, nailing it down and assuring the continued survival and success of the title while also adding his name to the list of visionaries who have been custodian of it, namely Len Wein and Alan Moore. Artist Yanick Paquette also concludes his run on the series, which was another factor that led to its success. His floral panels made in nonlinear layouts made the title free flowing and organic looking. His depiction of Abby Arcane was both strong and sensual which taken with Snyder’s writing made her a captivating heroine. Paquette also drew the warrior king version of Swamp Thing which quite frankly dwarfs anything that had come before it. This run, now ended, was one that will have its legacies and be remembered as one of the best runs on this very underutilized property.
- Animal Man #18 was less of a conclusion to “Rot World” than its sister issue in Swamp Thing. Buddy Baker, the Animal Man, is sent back by the Parliament of Rot, like Alec Holland, to the moment that would precipitate the downfall of the Red. In so doing he saves his daughter, the true avatar of the Red, but loses something ewually important to him. Jeff Lemire is staying on the title so he does not wrap up his story with this issue, so perhaps it didn’t have that dynamite ending, but it also was the weaker of the two titles. Also Steve Pugh’s art has never been anything to write home about. This will probably be the last single issue of this series I will buy.
- Earth 2 #10 returns to the realm of Nabu and the revelations of Khalid Ben-Hassin’s past concerning the Helmet of Fate, housing the power of Nabu. Wotan has been hired to obtain this artifact for an unknown group and kidnapped Khalid as those with him at the time, Jay Garrick and his mother, to be used as hostages to assure his cooperation in procuring the Helm. On the other side of the world (hard to say) Alan Scott mourns the death of his boyfriend, Sam Zhao, and learns that his death was not collateral damage, but actually the reason for the deadly train crash. Writer James Robinson maintains his reputation of excellence with a very engrossing plot that is its own self contained universe and continuity. Nicola Scott’s art continues to be gorgeous, making the characters spring from the page. Well worth the read.
- Worlds’ Finest #10 is very much likened to Detective Comics #18 above, as it continues its ongoing plot while at the same time taking a moment to pay tribute to the departure of Damian Wayne. Though they met only briefly, Helena still felt like Damian was her little brother and his death pangs right alongside the deaths of her mother and father, the Catwoman and Batman of Earth 2. But, as Batman taught her when she was still Robin, one soldiers on. Helena breaks into Michael Holt’s laboratory after the aforementioned industrialist and ex-boyfriend of Karen Starr (Power Girl) sent a mercenary group to Karen’s island laboratory/home. While Huntress employs stealth and planning, Power Girl unleashes a biblical list of calamities upon a handful of Holt facilities with careless abandon that imperils the lives of scores of people. The end brings about a curve ball that may prove enlightening considering all that has transpired between the two Earths. Paul Levitz is amazing, truly, and Kevin Maguire renders his script (solo this month) with his usual ease.
- Batwing #18 picks up from the tense cliffhanger from last month’s installment with the Chinese mercenary, Sky Pirate, “nuking” Batwing’s hideout and the civilian side of Batwing, Police Inspector David Zavimbe, facing off against his former childhood friend, Racheal Niamo, now the mercenary named Dawn. This issue shows the cost taking a stand against corruption can have in an environment as corrupt as the Congo. David Zavimbe is facing off against hell as he tries to prove that justice can’t be bought or traded for any price. With only one more issue to go in his run on the title Fabian Nicieza is pulling out all the stops and making this a must read title on the periphery of the core Bat-books.
- Green Arrow #18 gives us the second issue of the new and improved Green Arrow title. Oliver Queen has been dealt a really rough hand. His company has been seized, he’s lost his wealth, he’s been framed for the murder of his father’s friend and the corporate regent of Queen Industries, Henry Emerson, and what’s more, he’s been marked for death by a black archer known as Komodo with ties to both the island he was marooned on as well as his father’s past. In this issue we learn the identity of Komodo as well as a little inkling of what he is after. In the meantime, Oliver gets more hints as to his father’s past that by no means come anywhere close to answering the most pressing questions facing him. Only the eyeless mystery man, Magus, knows what is truly happening and as is usually the case with such enigmatic figures, withholds information, telling Oliver to go to Black Mesa, Arizona to get the answers he seeks. Another departure from the first sixteen issues, is the descent into rock solid reality. The events within have consequences that cannot be written away nor held at bay. In this issue especially, writer Jeff Lemire shows that he is playing for keeps with dark, horrific events precipitating a very ominous future for the Emerald Archer. Jeff Lemire is in rare form with these first two issues and Andrea Sorrentino’s art finds a complimentary place with a title in need of its stark, shaded lines.
- Phantom Stranger #6 continues on the the Stranger’s quest to locate his kidnapped family. His first stop last issue was an all out brawl with the Specter. This issue has him going to Las Vegas in search of them and getting involved in a card game with the three sons of Trigon: Belial, Ruskoff, and Suge. The main body of the issue is like a telecast of the World Poker tournament. The story reveals the characters of the demonic brothers as well as the Stranger himself through their playing of the game, but doesn’t advance the overall plot very far. The ending, however, is quite intriguing and terrifying if one is a fan of the series. Dan Didio has done a very good job of taking this nebulous, very alien character from the DC pantheon and re-imagining him in a manner that both maintains his integrity and makes him relatable to the reader at the same time. With the Trinity War on the horizon this series promises to be a keystone title in the future of the New DCU.
- Smallville: Season Eleven #11 continues the “Haunted” story arc with Clark and Bart attempting to find the answer to the Black Flash and how to stop the Speed Storms that are springing up in Bart’s wake, killing innocent people. The duo go to meet Jay Garrick, the old member of the Justice Society, and the first speedster of the modern era. His forecast for what is to come in not encouraging and all signs point to the death of Bart to allay the death toll. But of course Clark will find a way. On the other side of the Multiverse, we go to Earth 2 and see how Chloe Sullivan from that world is the sole survivor of so many other meteor freaks. Also how, despite his relationship with Lois Lane, Chloe seduced Oliver Queen. Between the two of them, they may even be able to topple the super-powered despot, Clark Kent, aka Ultraman. Bryan Q. Miller keeps the Smallville series alive not only adding to the mythos of the show, but building upon it and answering questions posed in its early seasons, seemingly left to the wind with the cancellation after Season 10. And yet it goes on, and brilliantly so.
- Legends of the Dark Knight #6 presents three more tales of the Dark Knight. The first one written by Jeff Parker and entitled “Gotham Spirit” shows Batman putting down a liquor store robbery. Reading it one wonders why you even bothered. There is nothing poignant or out of the ordinary about it. Maybe that’s the point. You can’t always have a Poison Ivy, Mister Freeze, or Joker causing trouble. Sometimes its just procedural. That may be the point, but it wasn’t really what someone picks up a comic to read. The next story written and drawn by Michael Avon Oeming tells of Batman fighting a dragon in the sewers beneath Gotham. Yes you read that correctly, a real, honest to goodness dragon, complete with scales, teeth, and leathern wings. Only the fire is missing from this mythic beast. However, its not quite as mythic as it seems, but rather engineered by a man for Killer Croc. Croc wanted something that was his that he could love and would love him in return, like a man and his faithful dog, so he could salvage something real. Even Batman can’t help but be moved by the pathetic nature of Croc’s wish. The third and final story in this issue has the Penguin hiring a supernatural old man to take out his competition. From his white suit to his full on albinic pallor, this man is perhaps one of the most unsettling characters to grace a Batman comic, and as the story progresses that assertion is proved ten times over. Even Batman doesn’t fully grasp the horrors he represents. That Batman can withstand them proves that the Dark Knight is a master of his own inner terror. As ever, hit and miss vignettes for the mythology of Batman, but well done.
So ends the first month of March with an encouraging handful of truly excellent comics.
Disclaimer: I do not own the rights to any of these images and give credit to those whose work they are.
Green Lantern Annual #1: Art by Ethan Van Sciver, Colored by Hi-Fi
Detective Comics #18: Art by Jason FAbok, Colored by Jeromy Cox
Swamp Thing #18: Art by Yanick Paquette, Colored by Nathan Fairbairn
Worlds’ Finest #10: Art by Kevin Maguire, Colored by Rosemary Cheetham
Green Arrow #18: Art by Andrea Sorrentino, Colored by Marcelo Maiolo
This was a massive week with so many incredible books coming out. The conclusion of Batwoman’s main storyline begun September of 2011, the beginning of the last arcs of the Green Lantern titles as they have been since 2005, the introduction of two new series, and perhaps the most powerful issue of Legion of Super-Heroes we’ve seen since Paul Levitz returned to the title in 2010. A lot of stellar storytelling, without further ado:
- Justice League #17 concludes the “Throne of Atlantis” event in perhaps one of the most morally ambiguous, honest endings. With Arthur’s former adviser and friend, Vulko, revealed as the architect of the war between Land and Sea, Arthur has to subdue his brother King Orm, aka Ocean Master, to usher in peace. Of course, he succeeds, however the cost is very painful to behold. Since the first time he appeared in Aquaman, Ocean Master has been a very fair leader. His home was attacked and he responded harshly. No one can deny that point. His treatment by his brother and the Justice League, who already have been portrayed as unsympathetic bullies, is hard to watch. This is the birth of a villain and I can’t say that I won’t be cheering Orm on in the future. When you marginalize a person with legitimate grievances you create concrete animosities. And the hollow victory bought by offering his brother up like a herring on a silver platter is very hollow, considering that people still do not trust Arthur. Perhaps its super realistic, but I again find it lackluster and hard to love the protagonists. Better luck next time, Geoff Johns.
- Action Comics #17 delivers the first half of Grant Morrison’s big finale on his Action run. The issue’s really a recap of all the things that define Superman as a comic book icon and as a paragon of heroism. Starting with the Kents who shaped this young, omnipotent alien into a compassionate everyman, the issue shows how many people Superman has touched over the years and to what degree. The fifth dimensional madman Vyndktvx offers the people of Earth eternal life and their hearts desires if they refuse to help Superman in his hour of need. That hour is now, and even with a multiversal behemoth throwing him around like a ragdoll, and depsite his own warnings to stay back, the people come to his aid. Also rushing to his aid is perhaps the most unlikely of people. Morrison tells this story brilliantly, tying everything he has done together with a quick narration by Vyndktvx himself, breaking the fourth wall and talking directly to us. Sholly Fisch tells a heartwarming backup story that will have occurred after the next concluding issue of Action Comics. Superman goes back in time somehow to talk to his father on the night he and Ma both die. It’s sweet, it’s heart warming, and very personal. Superman doesn’t tell them they are going to die, and even though Pa intuits that this might be the case, he doesn’t want to know either. The two just share one last moment of happiness together, and Clark gets the chance to, in essence, say goodbye. The scene is very reminiscent to but much briefer than Grant Morrison’s All-Star Superman #7 in which Superman gets that chance in that story’s reality. Just a great issue heralding the end of an era to come next month in Action Comics #18.
- Justice League of America #1 is a decent introductory issue. When starting a group book there are two ways to go about it: assemble immediately or have the team snowball, with members joining as the issues accumulate. In this one issue, writer Geoff Johns harkens back to a brief moment at the end of his first arc of Justice League with a scene involving two men meeting, hinting at the formation of a fraternity of supervillains. Beginning with this interaction, the comic then goes to an overarching conversation between former League liason to A.R.G.U.S., Col. Steve Trevor, meeting with current liason Amanda Waller in the interest of creating a second team sanctioned and moderated by the American government. A Justice League of America. As they discuss each member, the story cuts to the recruitment of said member in whiplash cutaways that do the bare minimum to introduce that character to you. If you haven’t read Catwoman, Green Lantern, Stormwatch, The Savage Hawkman, or the two new ongoing series Katana and Vibe, that’s just too bad. On the outside of this conversation also is a quick, tense scene of an Oni masked hero racing through a jungle from unknow assailants, bleeding out and attempting to get a message through. This was the aspect of the book that buoyed the plot up and compelled the reader to know more. At issue’s end he makes it back to A.R.G.U.S. and his identity is revealed, but his message has yet to be delivered. I liked this first issue. I am familiar with the characters and was able to fill in the blanks, but that may not carry over to new readers. Art provided by David Finch is liney, dark, and ominous, really setting a harsh and uncertain tone to the overall plot which engages the reader almost immediately. I will liken this series to a baby born of a diseased mother, the metaphorical mother being Justice League. Geoff Johns has shown in JL that he seems incapable of writing a team book without losing the characters within to pettiness and ego, rendering them unrelatable caricatures of their current solo selves. Here the new series is exhibiting what could be the beginnings of these symptoms of the diseased parent, but not without some signs of vitality. Time will tell as to how this series comes out. Martian Manhunter is perhaps the most disgusting character that the reboot and, I am assuming, Johns himself has birthed into this New DCU. J’onn J’onzz was an alien that came to Earth as a stranger in a strange land, curious and full of optimism. His delving into human society was about finding what was good in this strange new species. Here he is a cold, hollow figure with incomparable power that dwells on the harsh, sinister motivations in men and offers it back in kind. Maybe Johns and his bosses are trying to be edgy, but they are failing horribly and taking down beloved characters as collateral damage.
- Batwoman #17 is a red letter issue. There has been a continuous plot stretched over three story arcs of missing children in Gotham having been kidnapped by Medusa and Batwoman attempting to find them and bring them home safely. That has also been the goal of Capt. Maggie Sawyer of the Gotham City police, who also happens to be the girlfriend of Batwoman’s alter ego, Kate Kane. This third arc has had Batwoman teamed up with Wonder Woman to stop the crazed gorgon, Medusa, from using the children as a sacrifice to lure Ceto, the Greek goddess who birthed all monsters into the world, back into reality. With this final issue Ceto is summoned forth and Batwoman and Wonder Woman must find a way to stop her from tearing the fabric of reality to pieces. There is so little I can say about this issue because of how remarkable it is in both story and art, brought to us by J.H. Williams III in both capacities with co-writer W. Haden Blackman’s assistance. In both her identity as Batwoman and Kate Kane, this issue changes everything. The missing children plot that consisted of these first seventeen issues was interesting, considering the main issues that dominated her first solo appearance, pre-Reboot. Well with this overarching plot concluded, Williams and Blackman tease us on the last page with a return of Batwoman’s personal ghosts. I am dying to read the next issue in March and would urge you to do the same.
- Green Lantern #17 ushers in the “Wrath of the First Lantern” event, which also is the last event in the runs of the current Green Lantern titles’ creative teams. Obviously, Geoff Johns’ run on Green Lantern is the most lamented of these casualties with his having been on this title longest of any of the current series writers and also being the visionary that brought Hal Jordan back to life and reimagined the GL mythology to the complex, multifaceted marvel it currently is. After the Green Lantern Corps Annual last month, Volthoom, the first Lantern, is released upon the universe. The issue begins with a brief explanation of how he came to meet the Guardians and what he embodies and then proceeds billions of years later in our present to show what he plans to do. Somehow Volthoom is possessed of infinite power including the ability to warp and manipulate time to venture into tangential universes predicated on every single decision ever made or that ever will be made. That coupled with a sadistic desire to feed off of pain like an emotional vampire paints an even more twisted villain than the inhumanly cold Guardians. Also in this issue, newly minted Green Lantern, Simon Baz, comes face to face with the Black Hand on his quest to find Hal Jordan and by extension stop the Guardians. This event promises to be a stunning finale to what has been an incredible eight year run on the title and the Green Lantern line of books.
- Green Lantern Corps #17 brings Volthoom into Guy Gardner’s life both literally and figuratively. The emotional vampire attaches to the surliest of the Green Lanterns like the Ghost of Christmas Past and Christmas Might Have Been preying on the raw feeling that lie beneath Guy’s cynical attitude. Anyone who knows how abraisive Guy can be can only imagine the horrors from his past. We are shown them and alternate versions of them as Volthoom tortures Guy over his mistakes the circumstances of his life that held him back from where and who he wanted to be. Peter Tomasi plays this issue like a stratevarius, plucking the heartstrings of his readers who can’t help but empathize with our sarcastic hero.
- Green Lantern: New Guardians #17 mimicks Green Lantern Corps with Volthoom trapping Kyle Rayner in his temporal web. Next to Hal Jordan, Kyle Rayner is my favorite Green Lantern and this issue proves why. Kyle is someone who had horrific things happen in his past, including his girlfiend being killed and her mutilated body stuffed into his refridgerator and his father walking out him and his mom when he was very young. Volthoom plays his sick games by altering these events to torment Kyle, but to Kyle’s credit Volthoom has to bust out his A-game, as Kyle continues to see the silver lining to most of the things he’s exposed to by the sadistic First Lantern. In trying to torment this paragon of will power, Volthoom only proves to us how strong and amazing Kyle is and how the greatest heroism sometimes is just refusing to let life and circumstances get you down. Tony Bedard is amazing and as stated above his run on this title is ending in May with the twentieth issue of this series. I have to say that I saddened by his departure considering this issue and all the issues he’s written in this line that has been exemplars of storytelling. Aaron Kuder’s run also ends with #20 and he will also be missed as he too renders the subject material with grace and eloquence second to none.
- Nightwing #17 gives the epilogue to “Death of the Family” from the perspective of Dick Grayson, aka Nightwing. As a result of him being in the lives of the people at Haly’s circus several members including their clown, James Clark, and his former girlfriend, Raya, are killed and the rest hospitalized after the Joker’s attacks. Alfred tries to console him and he says he’s fine. He goes to visit the survivors in the hospital and those that don’t hold a grudge try to tell him he’s not to blame and its not his fault and he says he’s fine. He goes to the funerals and his ambiguously romantic friend Sonia Branch (nee Zucco) tells him not to blame himself and he says he is fine. However, when criminals try to pillage the remains of Haly’s Circus, he goes bat-sh** crazy. As solicited on the cover, Damian is the only person that can bring him back from the brink. Ironic, considering how sociopathic Damian is and what his usual modus operandi when dealing with criminals consists of. What this issue does so well is underscoring how incredible the relationship is between these two truly is. When Dick took over the role of Batman following Bruce’s disappearance it was his choice to take Damian on as Robin and his faith that Damian could be more than the psychopathic killer his mother, Talia Al-Ghul, fashioned him into. As a result I think that this issue shows him looking out for his “older brother” and not letting him cross lines he will regret. Also it shows how well he knows Nightwing. Dick told everyone he was fine and did a good job putting up the charade, but Damian knew with complete certitude that he was not. Damian puts up a facade of apathy that in a lot of instances isn’t a facade, but rather him just not caring. But here despite his cavalier attitude, he cares enough to follow Dick for several days to make sure that when the pressure building up within him finally burst out, he’d be there to stop him from breaking his moral convictions. Kyle Higgins writes it quite well and with art by Juan Jose Ryp, the issue comes off quite well.
- Red Hood and the Outlaws #17 provides a thoughtful epilogue for Jason Todd after the “Death of the Family” storyline. Jason is someone that was burned early on by the Joker and has thick skin when it comes to such things, but tender flesh beneath. While the others may have been really messed up by what the Joker did, Jason has already been lured into a trap by the Joker with his supposedly departed mother as bait and beaten to death and blown to smithereens. However, learning that the Joker was the architect of his becoming Robin and most of the misfortunes that led him to that horrible place doesn’t fail to register. So going back one last time to the Manor and the Cave he talks to various members of the family and says his farewells once again out of duty. Though its a perfunctory visit, Bruce tells him perhaps the only thing that could heal a wound like finding out the Joker engineered your traumatic childhood, “No, Jason. He didn’t make you. I never did either. You made you.” The visit seems to end on a high note, except that the Joker is not one to let things end with his having the last laugh. When Jason retrieves his signature red hood and puts it on there is a surprise waiting for him within. I have NO idea what that means for future stories, but its still a chilling ending point. Scott Lobdell is close to ending his tenure on the title and appears to be throwing a live grenade into the works for his successor James Tynion IV to pick up.
- DC Universe Presents #17 follows Red Hood and the Outlaws by spinning a yarn about Roy Harper, aka Arsenal, that captures his history, his flaws and virtues, and how he is viewed by those around him. Arsenal has been depicted in the past as a hard edged, loose cannon whose actions often result in a self destructive spiral. In this new DC Universe he is more buffoonish, and jocular. Starting off with him missing a mission with teammates Red Hood and Starfire, he’s made fun of and called worthless by his “friends.” In reality he is in Hong Kong, imprisoned by the Triad after attempting to rescue Killer Croc, a Batman villain he ran afoul of in Red Hood and the Outlaws #3 and who consequently helped him get back on his feet. Shackled in the basement of a Triad hideout, Roy not only steals a “quarter” from one of his tormentors but also uses it to break his shackles over the course of hours and then cleans out the place with nothing but a tool box. Yes he is a bit of a joke, but what he’s capable of doing when he puts his mind to the task is no joke, nor is the lengths he will go to help someone that showed him a modicum of kindness when he most needed it. Joe Keatinge writes this incredible one-shot and Ricken provides art.
- Legion of Super-Heroes #17 was brutal. This issue was incredibly good on all fronts. The writing by Paul Levitz was phenomenal, taking place on Rimbor as well as a far distant location (whose importance to the plot becomes integrally crucial) amidst explosions and complete chaos. All of that rendered on the page gorgeously by artist Keith Giffen with his Kirby-esque pencils. Shortly after being elected leader, Phantom Girl is dealt perhaps the worst hand imaginable as she and two other Legionnaires become marooned after a malfunction of their spacecraft crashes them into an unknown locale. Across the universe Ultra Boy, Glorith, and Brainiac 5 witness an equally cataclysmic disaster on Rimbor after a massive planet-wide electrical malfunction. The lead up to this issue has been in the works since the very first issue of the rebooted series almost two years ago, and the consequences will be felt forever. This is a DARK turn in the world of the 31st century. If you are a fan of the Legion, you will feel this issue deep in your bones. I had to set this issue down twice to get my bearings and take a few breaths. Levitz and Giffen hit this one out of the park. It should be noted that these two collaborated almost exclusively on Levitz’s first run on the characters in the 80’s. Thirty years later, they’ve come a long way but haven’t taken one step backward. I can only imagine that Levitz got Giffen on this arc for the very reason that both of them needed to be on it for sentimentality sake. If you love the Legion read this book. If you don’t love the Legion, please don’t. Not to be an elitist, but if you don’t understand and love the characters, you wouldn’t appreciate the truly sorrowful events chronicled within.
- Supergirl #17 picks up on two of the conflicts Superboy ended on last week. Wonder Woman took on Supergirl and Superman took on H’el in the hope of giving Superboy a chance to disable the Star Chamber that is literally draining our Sun of its energy to power H’el’s device to travel back in time and prevent Krypton’s destruction. Wonder Woman proves to be the only one capable of literally smacking some sense into Supergirl. The latter of which still trying to convince herself that H’el’s scheme won’t be an act of mass genocide. However, Super Girl’s super-denial is no match for Wonder Woman’s lasso of truth. The Maiden of Steel is unable to break its hold on her body nor on her conscience. Superman does prove as successful when dealing with H’el, but after painfully coming to terms with the truth, Kara is unable to continue her association with H’el, regardless of how much she would like to go home. With this alliance shattered, the heroes of Earth rallied against him, and the Oracle arriving in Earth’s orbit, the stage is set for the finale of “H’el on Earth” in Superman #17.
- Wonder Woman #17 has Wonder Woman meeting up with her old mentor, War (Ares), in the bar Hera and Zola snuck out to and journeying to the secret hiding place of Demeter where Hermes has spirited Zola and Zeus’s infant to. On the other side of the world the First Born reveals his benefactor with the metal neck to be Cassandra and with the prophetess’s help goes to seek his weapons, hidden by his uncle Poseidon. This issue is interesting, but I am really looking forward to the end of this plotline with the gods meddling with one another and progressing to the Amazing Amazon in contemporary settings with some of her classic stable of villains. Brian Azzarello’s writing is good, if not drawn out, and Tony Akins’ pencils are excellent.
- Vibe #1 is another case of “here’s to lowered expectations.” The character was an F-list character to begin with and something of a practical joke whenever he made appearances in second string DC titles. George Perez, legendary artist and writer, absolutely hated him as a caricature of Hispanic Americans. However, considering that main character Cisco Ramon is from Detroit, Justice League of America writer Geoff Johns couldn’t help but put him in the line up. On the plus side, being as under appreciated as he was left Johns and series writer Andrew Kreisberg with the freedom to revamp him however they wanted. Now having his vibratory powers linked with boom tubes from Darkseid’s invasion of Earth, he’s become something of a dimensional expert and border cop. Right from the start his role as a superhero is linked to the JLA title and his success tied to his freedom, unbeknownst to him. Another obscure character cameo comes in an imprisoned woman in a cell labeled “Gypsy,” also a veteran of Justice League Detroit. Johns and Kreisberg also set the hook at the end by hearkening back to the reference in Justice League #6 to Darkseid’s daughter, and the further shocker that she is in fact in A.R.G.U.S custody. Bit of a spoiler, but still a good reason to get into this title. Game well played, Johns. I’ll buy your series for the time being . . .
- Sword of Sorcery #5 returns Amy to Gemworld and to her mother, Lady Graciel of House Amethyst. With her return the pair travel to the capital of House Turquoise to visit the tomb of Amy’s father, Lord Vyrian. When they reach their destination not only do they finally uncover the identity of his betrayer, they are also assaulted by two rogue assassins of House Onyx. More interesting is the choice of the next Lord of House Turquoise after the events of this issue. In the Stalker backup feature, writer Marc Andreyko attempts to make the revamp of this character work, but fails. Sorry. Even Andrei Bressan’s awesome art can’t rescue it.
- Batman Beyond Unlimited #13 contains both a beginning and and end. For starters, this issue begins the second arc of Justice League Unlimited Beyond called “Flashdrive.” The storyline stymies me a little bit as there seems to be two things going on in the plot that don’t have any connection to one another. The main body of the story picks up on a scene from the “Batman Beyond” movie entitled “The Return of the Joker.” In the flashback portion of the film, the Joker kidnaps Tim Drake and turns him into a child Joker with chemicals and gene therapy and Tim ends up killing him. That is the end of what is shown in the movie, but this issue continues it on, with Batman creating a morgue for supervillains so that when they die there will be no resting place their followers and acolytes can use to gather or make into a monument. This morgue is built on the lowest sublevel of the Batcave that only Bruce and Barbara Gordon know exists. There is a break in and it is neither Bruce nor Barbara, raising the question of who could have known about it and how they got in considering the fail-safes put in place by Batman, the most paranoid man alive. Cut to a female docent at the Flash Museum having speedster abilities and an attack on the re-opening Museum drawing in Mister Miracle, Big Barda, Merina, Micron, and Green Lantern Kai-Ro. I know that eventually there will be a connection made, but right now I am totally lost. Next comes the conclusion of “10,000 Clowns” in Batman Beyond. This one is pretty procedural and ends in a logical sense. Batman (Terry McGinnis) faces off against Joker King and the latter’s defeat is clearly an eventuality, but the consequences are what are relevant here. The ending of this seems to be heavily influenced by the Christopher Nolan film “The Dark Knight”, with the question lingering as to whether Joker King won or lost, and with the assertion that he didn’t win, the further question of did anyone really win? In the Superman Beyond feature, the Trillians have captured Superman and put on a show trial for his “crimes” against their race, which again are still pretty vague. I don’t feel confident commenting on this storyline, so I will abstain until further on into its plotline. Overall a really good issue that delves into the animated mythology in interesting ways that take me back to the days I watched them as a wide eyed child or adolescent.
- Womanthology: Space #5 delivers another slew of stories at varying lengths that run the gamut of relevance to the genre of Space. One deals with an ungainly girl in elementary school who is tall, lanky, and extremely clumsy except when she runs which is when she feels the most free. In her school’s play she is cast as the comet and all she has to do . . . is run. The next vignette is entitled “The Wind in her Hair” about a girl living in a dirigible who desires freedom and a tin-man looking automaton living on the polluted ground below who wants to take the tree he has cared for his entire life up above the poisoned clouds where “she” can grow and thrive. A chance meeting between the girl and the gardener droid gives both the hope that they need to see their dreams through to fruition. Writer Allison Pang and artist Chrissie Zullo create a story that is both romantic and ethereal with the bronze daguerreotype look of a 1920’s German Expressionist film. The remaining pieces, while still very good are more abstract and not as readily synopsized. This series has proven to be innovated and very compelling. This is the fifth of six issue, so I would suggest that if you missed these and aren’t in a place to go back and catch up, wait for the collection to come out and then read them all in their entirety. Truly a breathtaking series.
This really was the most consistantly excellent week of February. Those titles that I have praised highly just prove how poweful and dynamic the comic medium can be to the newcomer and faithful alike. I pray that next month finds these same titles meet the mark set here and perhaps exceeding it once more. One thing is for certain, this week was a good week to be a comic book fan.
Disclaimer: I do not own the rights to any of these images and give credit to those whose work they are.
Justice League #17: Drawn by Ivan Reis, Colored by Rod Reis & Nathan Eyring, Inked by Joe Prado, Oclair Albert & Sean Parsons
Justice League of America #1: Art by David Finch, Colored by Sonia Oback & Jeromy Cox
Batwoman #17: Art by J.H. Williams III, Colored by Dave Stewart
Green Lantern #17: Drawn by Dan Jurgens, Colored by Alex Sinclair & Tony Avina, Inked by Phil Jimenez
Green Lantern: New Guardians #17: Art by Aaron Kuder, Colored by Wil Quintana
Red Hood and the Outlaws #17: Art by Adrian Syaf, Robson Rocha & Ken Lashley, Colored by Blond
Vibe #1: Drawn by Pete Woods, Colored by Brad Anderson, Inked by Sean Parsons
Womanthology: Space #5 “The Wind in Her Hair” segment: Art by Chrissie Zullo