I am SUPER overdue on this week of reviews, which is a shame because it was one of the best, comprised of some hallmark issues. Unfortunately, some of my paying writing jobs have gotten in the way of this enjoyable hobby blog. I’ll stop with the long winded intros and just get the long overdue reviews. Enjoy:
Action Comics #20moves into the the second issue of a new era in Action Comics. Cowriter Andy Diggle and cowriter/artist Tony Daniel left Superman recovering from a nanite infection that turned his hand into what looked like a living metal clawed monstrosity. This issue has him waking up in the care of the brilliant and seductive Dr. Shay Veritas after his initial infection. She teleported him away from the population to ensure their safety, but apparently Superman’s super immune system was able to separate the infection from his body. However, the nanite virus, still in the shape of the clawed hand, maintains its bite. The virus apparently was able to latch onto his DNA and sap many of his talents and abilities into its own hybrid genetic code. Succeed or fail, this synthetic mutating virus is the opening salvo in Lex Luthor’s renewed war with Superman. The next move in the chess game with the Man of Steel proves to be a nightmare straight out of a George Romero movie. Following in the tradition of the $3.99 titles, writer Scott Lobdell and assistant dialoguist Frank Hannah begin a World of Krypton backup feature with the help of Philip Tan on pencils. This feature begins with a young Jor-El discovering an ancient underwater city built by a pre-Kryptonian species. His exploration, though groundbreaking and rewriting everything that had been known about Krypton’s natural history, doesn’t fail to annoy his fellow members of the Science Council, nor the Military Guild who guard them and who are holding an emergency vote on a key issue of great importance to the stability of Kryptonian governance. In the wake of their disgruntled waiting, we see Lara Lor-Van (Superman’s mom and Jor-El’s future wife) maligning the starry eyed visionary and also find that she is at this moment engaged to her partner in the Military Guild, Jax-Ur. Quite interesting for the Superman faithful, because Jax-Ur is a renowned Kryptonian criminal of great infamy in all Superman mythologies. Ending on an explosive note, this first installment of World of Krypton accomplishes SO much!!! The political balance of Krypton is established quite well, as are the characteristics of several important characters. Jor-El and his future wife Lara are both obvious, playing well toward their depictions in Lobdell’s Superman #0, which we saw last September. Also featured briefly, but certainly of prominence is Kra-Hu, the Afro-Kryptonian senior member of the Science Council who seems to be Jor-El’s mentor and father figure in the Kryptonian governmental structure. Jax-Ur, engaged to Lara and predating his criminal destiny, will no doubt cut an interesting figure as well with Lobdell’s attention to canon and genius of innovation balancing toward a nice middle ground. Everything about this new arc in Action Comics has me giddy as a school boy. Keep it coming, DC!!!
Beware the Claw!
Detective Comics #20is in essence the endgame to writer John Layman’s open arc on this title. With his opening issues he’d paved the way for the slow rise of Ignatius Ogilvy in the shadow of his boss, the Penguin’s grandiose bid to claim a place in the public eye of Gotham. Using this distraction he was able to wrest the Penguin’s empire out from under his feet and establish an iron grip on Gotham’s underworld, installing himself as “Emperor Penguin.” Well, now with Penguin in prison and his power base entrenched he steps out of the shadows and calls the Batman out. Suicidal right? Not entirely. Ogilvy had this whole drama choreographed to the last movement and the Bat finds himself more than evenly matched when he meets Emperor Penguin face to face. What Batman finds is no longer a human being, but rather a nightmare comprised of bits of all his nemeses. Kurt Langstrom’s man-bat serum in his blood, mixed with Bane’s super-steroidal venom, and Poison Ivy’s plant elixir giving him bark-like armored skin beneath the course bat hair. Quite frankly, with his analytical mind and enhancements, Ogilvy has the Bat outmatched. Who will save him? The answer will surprise you. In the backup feature, also written by Layman, we are given a look at the childhood and rationale behind Ogilvy’s meteoric rise through the Gotham underworld. His journey started when he was a child leaving a movie theater in a bad part of Gotham and his mother and father gunned down in front of his eyes. Mirroring Batman’s traumatic catalyzing event, Ogilvy went the other direction from Batman, not seeking to end crime but rather to immerse himself in it and control it from the top echelon. From Blackgate prison he narrates all of this and shows his preternatural ability to navigate circles of power and insert himself into the key positions through a Machiavellian display of cunning and physical strength. Ogilvy came out of nowhere in the world of comics. He has existed for less than a year and already John Layman has set him up as a Batman character of the highest caliber. Kudos, Mr. Layman. I had deep reservations about your competence at handling this title and you proved me infinitely wrong. Layman is the man for Detective Comics. Long may he write.
The Emperor of Gotham
Aquaman #19 was a late addition to the roster, laid over from last month’s lineup. Aquaman continues to struggle with the weight of the crown he once forsook for a simpler life. Now it weighs heavier than ever as he is forced to “swim against the tide” of his usurping his younger brother Orm’s throne and his defense of the surface despite the catastrophic war between Atlantis and the United States. To rally his troops he takes them against the submariner terrorist called the “Scavenger.” Upon the engaging of one of the Scavenger’s submarine’s Arthur and his chosen elite discover a ghastly secret. On land Mera is abducted by the resurrected Dead King of Atlantis, the first to sit upon the throne. We have heard tell of him starting with the first arc, “The Trench” where the fish-men monsters are introduced, then later with the introduction of the Dead King’s scepter in the next arc “The Others”, and finally in the previous “Throne of Atlantis” crossover. Now we see the ancient monarch for the first time and he is chilling. Finally, this issue surprises with the reappearance of a shocking figure from her past. Geoff Johns has been teetering this series between quality and throwaway storytelling. The political intrigue following “Throne of Atlantis” and very personal depictions of the main characters amidst the aforementioned arc’s fallout is really engaging at this point and well worth the read.
Green Arrow #20is a title I have begun to look forward to month to month. Following Jeff Lemire’s taking up the title with issue #17 this series has gone from tragic joke to a hard-edged, thrill-a-minute roller-coaster ride. Ollie Queen has lost it all! His company has been forcefully ceased by a rival businessman, Lacroix, who also dons a black hood and mask, kidnaps his two employees/confidantes, murders one, and attempts to kill him using archery skills that rival Ollie’s. To top that off a blind wiseman named Magus leads Ollie down a rabbit hole of discovery, pointing him in the direction of Lacroix’s (nom-de-guerre Komodo) secret lair with a picture of the enigmatic businessman/assassin with Ollie’s dad, Robert Queen ON THE ISLAND OLLIE WAS STRANDED ON!!! Obviously this was before Ollie was stranded on it, but still more than coincidental and raising the question of how Lacroix, Ollie’s father’s death, and so many other things tie into a larger plan? This issue opens with Ollie having escaped his first encounter with Komodo by the skin of his teeth and regrouping. Komodo returns to his lair to make contact with the group he works for, the Outsiders. This isn’t the para-Batman army we have seen in the past or anything like it. This is a new Outsiders and their significance is crucial, tying into this series and Katana. Ollie has it out with Komodo a second time in this issue and this second encounter not only ups the ante but showcases just how intelligent, versatile, and strong-willed Ollie truly is when lives are at stake. Jeff Lemire is KILLING IT!!! This series is ridiculously awesome and in no small part thanks to artist Andrea Sorrentino’s stark rendering of the plot in stark light/color vs. black/shadow styling. Just a phenomenal series so far and one not to be missed.
Batwing #20begins a dubious new direction in this title’s future. David Zavimbe was created by Grant Morrison to be a Batman for the continent of Africa. A large task, but one that David could feasibly achieve considering his personal history as a child soldier in Africa and his experiences since growing up in a complex, corrupt political structure. The first 20 issues (including Batwing #0) all show very vividly how intricate the balance of power leans in parts of West Africa. New writers Jimmy Palmiotti and Justin Gray have retired Zavimbe and decided to replace him with Luke Fox, son of Wayne Enterprises Executive Lucius Fox. Luke Fox whose only link to Africa is that he is African American. To me it seems kind of racist that they would assume that if you are black you are interchangeable. Just because your ancestors came from Africa doesn’t mean you have a preternatural knowledge of African history and the inner workings of the post-colonial political workings of dozens of nations. Luke makes a joke about it in this issue, but despite them joking about it Palmiotti and Gray still made that decision. Perhaps they have a goal in mind that will validate the concept, but they have a long way to prove that. One thing Luke does have is enthusiasm and conviction. Going to an undisclosed part of Africa, Luke faces off against a criminal organization called the the Marabunta that run money and guns to warlords and terrorist organizations throughout Africa. In his descent into their world he battles a woman in insectoid-mech armor called “Lady Marabunta” and an anthropomorphic lion named Lord Lion-Mane. The issue is entertaining and intriguing. My objections remain unrebutted so far, but its only been one issue. I will say that Palmiotti and Gray with the help of artists Eduardo Panisca and Julio Ferreira have earned another issue.
Swamp Thing #20brings forth the second issue of the massive paradigm shift between Scott Snyder’s incredible inaugural run on the title and that of new series writer Charles Soule. The issue itself is really well written and the plotline pretty rough. Last issue, Scarecrow was trying to steal a rare flower from the Metropolis Botanical Garden when Swamp Thing stepped in to stop him. Scarecrow unleashed his fear toxin on Swamp Thing causing the avatar of the Green to freak out and thereby the plants within the City of Tomorrow to utterly freak out by extension. Inside his head, Swamp Thing sees Alec Holland living the life he would have led if he hadn’t been made into Swamp Thing. He sees a life with Abby Arcane with a lovely house and children. Everything is perfect except when he comes into his dream life, bringing the power of the Green with him. Living out his deepest fear upon committing himself completely to the Green, he must face the real possibility that he will slowly lose his humanity and in so doing bring death and destruction upon all the people he comes into contact with at the behest of his plant-like masters. Outside of his inner delusions his control of the Green is making monstrous vines, trees, venus fly-traps, etc, tear Metropolis apart and fulfill the very nightmare that bore them, that Swamp Thing will hurt all the people he comes into contact with. Superman of course comes to the rescue of his adoptive city, takes out the main threats, such as the massive vines taking down a suspension bridge, then susses out the cause and intervenes to snap Swamp Thing out of his stupor. Swamp Thing initially came to Metropolis to talk to Superman and ask him about the how to cope with his powers and the fear of those same powers robbing him of his humanity. Superman is pretty harsh, albeit fair, and lays down some very harsh truths. There is, however, a note of optimism at the end of his sermon that might just be what will redeem Swamp Thing. Charles Soule, with Kano’s awesome art, really spins a beautiful Swamp Thing yarn that seems to wrap up in a two issue mini-arc. The final page of the issue seems to be the start of an interesting new development to take us into Soule’s second, semi-connected story arc. I greatly anticipate it.
Wisdom of Superman
Earth 2 #12concludes the introduction of Doctor Fate. Khalid Ben-Hassin has fought for years the influence of Nabu and falling under the thrall of the ancient mage as well as that of his totem, the helmet of Fate. No more. Last issue Khalid accepted his destiny and donned Fate’s helmet becoming Doctor Fate. Now he and Nabu’s ancient foe, Wotan, go head to head for the first time in centuries in a blaze of sorcery and hexes over the skies of Boston. Meanwhile in China, Alan Scott (Green Lantern) and Kendra Munoz-Saunders (Hawkgirl) investigate the death of Alan’s lover, Sam. In Macau they find storage containers at the docks full of decaying parademon corpses neatly stacked within. The plot thickens as the question is raised as to what they are doing there and how do they fit into Sam’s murder. This is put on hold as Green Lantern is drawn to Boston by his ring to aid in the relief effort of the magical battle. Writer James Robinson really is sewing up the plot of this book by moving individual storylines forward, such as Alan’s investigation of Sam’s murder and the fallout of the Apocalypse invasion years prior, while at the same time introducing exquisitely new characters like Khalid’s Doctor Fate and folding them into the plot. By issue’s end, Flash, Green Lantern, and Fate are brought together just in time for another plot point Robinson is skillfully sewing back into the main plot: Steppenwolf. With this issue the world has learned that Darkseid’s uncle and one of the most dangerous men in the multiverse is being harbored, as well as ruling, the independent republic of Dherain. There is a great deal afoot at present and Robinson has given himself a very advantageous position plot-wise to move forward from. I very much look forward to future installments of this series, especially since Mister Miracle and his wife, Big Barda, are also in the offing. Nicola Scott’s art on this series is another aspect not to be missed, especially when given such round and incredible characters to depict.
Worlds’ Finest #12begins a dark chapter in the journeys of Power Girl and Huntress. Picking up from last issue we find that the newly returned Michael Holt is in fact Desaad, torturer to Darkseid and one of Apokalips’ most dangerous New Gods. He attacks Helena and Karen, but when they defend themselves and return his assaults, they discover that Desaad still has an illusion over himself that keeps people seeing him as Michael Holt, upright business mogul and scientist, and the two superheroines as thugs who are attacking him for seemingly no reason. That discovered, they are forced to beat a hasty retreat and re-assess the situation. However, Desaad is a creature that operates on many fronts. Starr Industries (run by the disguised Power Girl) begins to drop in its stock value and have its top researches wooed away to other companies, and one of their top research facilities explodes. However, this is not the most shocking thing that happens in this issue. Paul Levitz is a genius. This series is one of his crowning achievements. The plot segues so nicely into a bookend for the above mentioned Earth 2, following exiles from that world in ours and showing how their odyssey is tied into the events happening concurrently on their homeworld.
The Movement #1was a bit of a disappointment. I was eagerly anticipating it due to its penning by master comic writer Gail Simone, but unfortunately Simone doesn’t live up to her reputation here. Perhaps its the premise of the piece. Set as a “point/counterpoint” piece with the new title The Green Team, this book and its sister series are supposed to be comics representing the 99% and the 1% of America and their place in the DCU. The product is super-trite. Elements of social commentary can come into comics effectively when done in thought provoking ways, but this blatant attempt to force the issues seems really forced and uninspired. I could bemoan it much more, but I will stop. I couldn’t find anything redeeming to say about it. A shame that it couldn’t do what it set out to do, but in my opinion it fell flat. I will read The Green Team, but I assume it will also fall flat.
Phantom Stranger #8is an apocalyptic issue insofar as it features the “death” of the Stranger (something few even thought possible) and in his death reveals what has really been happening in the past several issues. Issues #0, 1, and 2 key us into the Stranger’s role as a betrayer and agent of transcendental neutrality. The last six have followed the Stranger’s attempt to locate his kidnapped wife and children. This issue gives resolution as to what did happen to them and who was behind their abduction, but even more intriguing is the revelation of how the Phantom Stranger, the most asexual, ambivalent being in the universe, could come to have a wife and kids. Philip Stark and his family existed before the Phantom Stranger entered into any of their lives and in point of fact, his co-opting of them and Stark’s life create a poignant, humanizing moment for him. Dan Didio and co-writer J.M. DeMatteis have created an incredible series that has taken the concept of the Phantom Stranger and not only made him relatable to readership, but actually sympathetic. When we have seen him briefly here and there in the past decade or so, it has often times been him heralding a crisis and then making matters more difficult than necessary for the heroes involved. In this series we have seen that representation unchanged, but we also see how he is forced to do these things and the demons and displeasures they engender in his metaphorical heart (which DOES exist). The series has been phenomenal , but issue #8 stands as a call to arms for readership as to HOW good the series is and has the potential to be in future. Long story short: READ IT!
Legends of the Dark Knight #8delivers two more astounding tales of the Dark Knight. In the first story, entitled “Carved”, writer Paul Tobin and artist Tadd Moore tell the tale of a kidnapper/thief in Gotham who abducts people and objects and replaces them with exact replicas sculpted out of mahogany. Already there is a great setup for a psychological villain, which is an interesting turn for Batman. Most of his foes are theatrical, but this one is just a person with deep seated issues, enveloped in a very methodical psychosis. A fascinating, extremely well written story. The next one, “Unnatural Selection”, written by Ricardo Sanchez and drawn by Sergio Sandoval also provides a very out of the box, rarely attempted story in the Batman titles. A series of grisly murders leads the Dark Knight to a cryptotaxodermist’s creation of a Barghest. Cryptotaxodermy is the creation of mythic animals from the parts of deceased members of its constituent parts, i.e. making a stuffed griffin from an eagle’s head, lion’s body, snake’s tail, etc. However, how can a stuffed, fictitious creature murder a slew of people throughout Gotham? The answer is very intriguing and quite fascinating to wrap one’s head around. This story in particular touched me deeply in how tragic every aspect of it is. Every aspect. However, both stories were AMAZING! This series is a crap shoot, sometimes delivering the cheddar and other times falling flat. I personally would suggest this issue for someone that wants a good reason to begin a long standing love affair with the character of Batman, or simply find out the potential inherent in Batman stories outside of the stereotypes of capes and masks that make up 90% of Batman stories.
And thus wraps the first week of May’s batch of comics.
Disclaimer: I do not own the rights to any of these images and give credit to those whose work they are.
Action Comics #20: Drawn by Tony Daniel, Colored by Tomeu Morey, Inked by Batt
Detective Comics #20: Art by Jason Fabok, Colored by Jeremy Cox
Green Arrow #20: Art by Andrea Sorrentino, Colored by Marcelo Maiolo
Batwing #20: Art by Eduardo Panisca & Julio Ferreira, Colored by Jason Wright
Swamp Thing #20: Drawn by Kano, Colored by Matthew Wilson, Inked by Alvaro Lopez
Batman Inc #10enters into its endgame. After this issue, Grant Morrison only has three more issues before reaching what hopefully will be the meteoric conclusion of an eight year, continuous run on the character. There is a lot of pressure, but it seems like he’s had the end in sight the whole time and doubtless has been building toward and accentuating the events leading to his final goal. So far, Talia Al-Ghul has Gotham as well as the world in her grasp with her criminal organization and their meta-bomb ring that will encircle the world in destruction. Batman and his allies have once again been outlawed in Gotham, but when you take away everything from someone you also remove many of their inhibitions, and considering what Batman is capable of, that is a very dangerous prospect. Perhaps the greatest moment in the issue comes when Talia goes to visit her father, Ra’s Al-Ghul, in his Alpine prison to gloat about her genius in doing what he never could: conquering the Bat. Truly, to the casual observer Talia is in a very advantageous position. Ra’s is aptly playing chess as this conversation proceeds and while applauding his daughter’s plan, he cryptically hints that she has overlooked a key factor. Though haughty and convinced of her plan’s perfection, Ra’s doesn’t reveal what he means. The chink in her perfect plot begins to show, and with three more issues it is probable that we will watch as the crack begins to run until the plan it mars shatters entirely. With Morrison at the helm I am a’quiver with anticipation. One also has to acknowledge the incredible artwork of Chris Burnham that brings this series to beauteous life.
Red Lanterns #19is the final stepping stone to Green Lantern #20 that promises to end the Green Lantern Universe as we know it. Three long weeks from now we will be seeing the end of Geoff Johns’ run on the title he literally brought back from the dead eight years ago and the putting down of the last and greatest of his villains, Volthoom the First Lantern. In this issue bridging Red Lanterns #1-18 to the conclusion of Green Lantern Atrocitus has hit perhaps the greatest existential dilemma. His entire life thus far since the destruction of his space sector and the murder of his family has been lived with one singular purpose: vengeance. He has lived specifically to kill those who wronged him and the hundreds of billions of innocents throughout Space Sector 666. His rage was so great that he founded a lantern corps to spread his doctrine of revenge to the four corners of the universe. Every step of the way he has been robbed of his ultimate aims, i.e. the death of Sinestro, who escaped and thrived as both a Green and Yellow Lantern, and Krona who fell at the hands of Hal Jordan. When fighting Volthoom, he was given the choice to save his sector and become a tyrant, or let his sector be destroyed by Krona and the Manhunters and become that which he currently is. Seeing his death in the first alternative at the hands of his son, as well as his murder of his beloved wife, he chooses to let his world and family be destroyed. Afterwards, he finds nothing but self-recrimination and orders his faithful Red Lanterns to kill him for his crime of genocide by cowardice. The Red Lanterns find themselves in a conundrum as Atrocitus is the one who saved them and gave them the power to avenge the great wrongs done to them in their previous lives. At the same time they also swore obedience to him and he is telling them to kill him for the honor of their corps. Something of a Catch-22. They go through with it, but in the moment of their convergence on him to take his life, something interesting happens. Their attacks do not kill him, but rather give him a universal awareness of their combined suffering, rejuvenating in him the need and savory of vengeance he had begun to lose touch with in the first issue. Full circle, he is now once again the Regent of Rage and attempts to get vengeance on the one remaining enemy of his that remains to be conquered: the Guardians of the Universe. That said, the full might of the Red Lantern Corps are headed to Oa. Peter Milligan is a maestro, writing this series philosophically to a tee. Joining him on art is Will Conrad, whose art is light-years above that of regular series artist Miguel Sepulveda. The next issue will be both men’s swansong on the title following the aftermath of Green Lantern #20. I can barely wait.
Flash #19features Barry Allen in Iron Heights prison, playing a balancing act. One one side he’s attempting to keep the Trickster’s acolytes, the Outlanders, from storming the city and the prison to release their leader. On the other hand, he’s also trying to prove Trickster’s innocence on the murder rap he was sent up on. If that wasn’t enough, his powers are mysteriously sucked out of him in a very unlikely crossover with the series Dial H. Though linked to a very weak series, this mishap provides a golden opportunity for Barry Allen, not the Flash, to shine. Somehow, Barry pulls off a miracle, but in doing so unravels some mysteries about the Speed Force and his connection to it, as well as others’. The most intriguing of which comes at the end of the book with he entrance of the Reverse Flash. Brian Buccellato writes this issue exquisitely with the help of Marcio Takara on art. Francis Manapul returns as artist and cowriter on the last two pages introducing Reverse Flash. The future of the Flash shines bright in the hands of two writer/artists who get it. The Flash is a title to get for the foreseeable future as a result.
Superman #19is literally comic book legend in the making. The main plot follows Clark being invited to a housewarming party for Lois Lane and Jonathan Carroll. This may seem awkward for poor old Clark, but for the fact that while he is tying up a loose end in his super-heroics as Superman his girlfriend, Diana Prince, arrives before him and literally stuns everyone there: Lois, Perry, and especially Jimmy. Clark does eventually get to the party and when he gets there he notices discernible peculiarities in the words and actions of those present. Superman may have super-speed, super-strength, super-vision, heat-vision, freezing breath, etc, but Clark Kent has the hyper acute intuition and attention to detail of a trained journalist. Tying it to the same phenomenon he witnessed last issue at the midtown club where dozens of young women attempted to mindlessly plummet to their doom. All of this ties enigmatically to Hector Hammond, kept in a comatose state at S.T.A.R. Labs, and the New God, Orion, dispatched to Earth in order to save the universe from an up and coming threat originating on Earth. Writer Scott Lobdell GETS Superman not unlike the team of Buccellato and Manapul get the Flash. The core story of this issue as I’ve related it is what gives the series structure, but the strength of Lobdell’s writing is the strange and fantastic events that surround the main story, accentuating the world in which Superman exists. Case in point, Clark is late to the house warming party. He’s late because of an invasion of radiant Roman-eque legions of beings called Sunturnians from a placed called Neo Sol. Superman is brought before their “Solaratrix”, Allysun, and made to kneel before her. The look of the Sunturnians, the concept behind them, and everything elicited by this short episode of the story harkens to the Silver Age spectacle in Superman comics in which the Man of Steel we know to today first began to emerge. Grant Morrison is the maestro of resurrecting these Silver Age plot devices, but Scott Lobdell is no slouch. His Superman rings true to the character and innovates it constantly. Also adding to the incomparable quality is the out of the park artwork by returning series artist, Kenneth Rocafort. Superman is a title that also is not to be missed.
Wondering at Wonder Woman
Talon #7picks up after writers James Tynion IV and Scott Snyder dropped a bombshell on the Talon and his readers last issue. Almost simultaneously, Calvin Rose, in the heart of the Court of Owls’ information digital fortress, and Casey Washington, in the secret lair of Calvin and his associate Sebastian Clark, find out that Clark is in fact the deposed Grandmaster of the Court of Owls. Under his administration of the shadowy cabal Calvin was chosen as Talon and Casey and her daughter were marked for death by him. So in their struggle to fight the Owls and punish those responsible for the destruction of both their lives they were in fact a stone’s throw away from the chief architect of their misery the entire time! Both characters begin the issue in nightmarish, seemingly intractable situations in the heart of danger. The Owls’ information superfortress was designed to keep the wrong people out and therefore also to keep them in as well. With the Owls inside aware of his presence getting out alive is nigh impossible. Likewise, Sebastian Clark engineered his “home” to be his own fortress and upon the discovery that Casey has stumbled upon his secret, she is also seemingly trapped in a lion’s den of peril. Right from the get-go the question of these two survivors’ ability to surmount the insurmountable is put to the test. Can they survive? The answer is waiting at the end of this issue and the answers could shock you. The issue also segues a plotpoint introduced by Tynion in Detective Comics #19 (#900) into the main story. Synder, Tynion, and artist Guillem March make this series a must read for any Batman fan, or just a fan of GOOD comics.
Teen Titans #19 is the start of this rebooted series transitioning from very innovative, new terrain as conceived by maestro Scott Lobdell and entering into familiar terrain drawn from the seminal New Teen Titans series of the early to mid 80’s that made people actually care about the concept of the Teen Titans and want to read about teenaged superheroes. Keyed into that is the entrance of two characters created for New Teen Titans and almost synonymous with them now: the demon god Trigon and his empath daughter, Raven. As of the final page of last month’s issue Trigon has entered into our reality on his three headed horse and begun his plan to subdue our world. The four-eyed, crimson skinned, elk horned monster retains all his ominousness that he has ever possessed, but Lobdell has added some darkness to Raven in his interpretation. Last seen seated in a bone strewn, subterranean lair, holding what looks to be a chalice of blood and manipulating the current Titans’ actions like a puppeteer, the gentle, though still slightly manipulative Raven from New Teen Titans is replaced with a very fresh take on the character. The longevity of this version is subjective, however, because Raven’s New 52 debut was in Phantom Stranger #1 where she was a normal teen trying desperately to evade her father and live a normal life. She may simply be under his thrall at present. However, both her amazingly awesome new costume and her darker portrayal make me giddy for her part in the future of this title. Also coming into the fold from New Teen, restoring the feel of the 80’s title, is Beast Boy, a refugee from the cancelled Ravagers series. His appearance is premature, as the final issue of Ravagers revealing the fate of him and his fellows has yet to be released. However, much like she did with Kid Flash in the 80’s series, Raven latches onto him and manipulates his mind to get his help in the current situation unfolding. Jury’s out on whether that includes backing the Titans or backing her “dear” old dad. In the realm of the current roster of Titans, Trigon’s entrance foreshadows great revelation. When looking at Cassie he cryptically mentions that she would have turned out quite different if she had been raised by her father and “if [she] only knew her true lineage.” When looking at Kid Flash he hints again at Kid Flash’s crimes in the future that the young speedster has forgotten. And he also reveals that the silver haired youth that has been killing people in the past two issue, is in fact the psychicly psycho Psymon. So much awesome is happening in this issue. The darkness of New Teen Titans was what galvanized DC into more serious, stark portrayals of its characters by virtue of the phenomenal storytelling of its younger heroes in those hallowed pages. Scott Lobdell is doing that yet again in the new millennium with powerful storytelling and amazing art from Brett Booth, Ale Garza, and lately with the incredible Eddy Barrows.
The Return of the old “New Teen Titans”
Before Watchmen: The Comedian #6was disappointing. It started out amazing in the first three issues, but then in the last three totally lost any depth or sense of direction. The narrative seemed aimless and the ambling path it took didn’t take the reader, even accidentally, anywhere interesting. J.G. Jones’ art was really good, but Azzarello’s script fell flat. The Comedian comes home stateside and is an embarrassment to a lot of top government people, including his old friend Robert Kennedy. Kennedy is at the time making his bid for the presidency and is planning to hang the Comedian out to dry. Despite that, Eddie Blake outwardly doesn’t seem to bear Bobbie any ill will. However, when one of his agency buddies tells him that there is going to be an attempt on Bobbie’s life and when it is going to happen, Eddie either lets it happen or kills Bobbie himself. Its really hard to say. There is the possibility that I am missing something deeper, but I highly doubt it. Its worth reading the first half of this series. Skip the second, and your imagination can do a much better job of concluding it.
Batman: The Dark Knight #19was underwhelming across the board. Arc artist Ethan Van Sciver, for whom I stayed on this title despite my waning interest, is absent this issue being replaced by Szymon Kudranski. Kudranski’s art is good and fits the tone of this book, but like other artist switch-ups DC has been throwing out, it jars the reader s who’ve seen Van Sciver’s artwork up until this point, which is nowhere near similar to Kudranski’s. In it we see a further account of the Mad Hatter’s descent into madness as an adolescent on testosterone pills and his insane plan in the present that will cost hundreds of lives. Also returning is the followup to Bruce Wayne’s revelation to his Ukraining piano prodigy girlfriend that he is in fact the Batman. Mad Hatter sees her at a concert she puts on and immediately falls for her psychotically. Nothing but bad is on the horizon. On paper the plot sounds interesting, but draw out it is a little lacking.
All-Star Western#19 finds Jonah panning for gold out West after his departure from Gotham last issue. He’s looking for gold when the issue opens, but Gold finds him! Booster Gold, time travelling superhero. Gold hasn’t been seen in the New DCU since the conclusion of of the Justice League International Annual about a year ago. That apocalyptic moment portended something major in the offings, most likely the hinted at Trinity War this July. So far Gold hasn’t mentioned the how or why of his being in the Old West, but shows up here as the sheriff of a town called Red River Junction. This town that he’s become lawman of is brutally massacred by a gang of cutthroats on Jonah Hex’s axe list. Thus a shaky alliance is formed between the quintessential Western anti-hero and the time travelling buffoon that Hex refuses to believe comes from the far future. Intriguing plot to say the least and one that could eventually shed some light on larger events brewing in DC’s future storylines throughout the New 52. Writers Jimmy Palmiotti and Justin Gray continue to rock the title with Moritat’s art characterizing it brilliantly.
Arrow #6features a trinity of excellent storytelling. Leading the pack is a story scripted by Emilio Aldritch and drawn by Green Arrow royalty, Mike Grell. In it Oliver intercepts a drug shipment from South America to Starling City. In the process he meets a young boy who is plagued in much the same way as him by the sins of a father. The next has Oliver attending a football game with Tommy only to be caught in the middle of an insane ex-player’s suicide plot that will take out most of the fans in the stadium at halftime. The final story showcases Det. Quinton Lance and the sacrifices he makes in his personal life to do his job to the best of his abilities. Honestly, hard-edged as he is, he is a man of honor that is dealt a hard hand by life while simply trying to be the best cop he can be. Three really excellent stories in the Arrow line, accentuating the inherent gems of the television show.
Jupiter’s Legacy #1is a meteoric first installment to what promises to be an incredible series from creators Mark Millar and Frank Quitely. Starting in 1932, the narrative follows a team of young explorers led by a clairvoyant, handsome gentleman by the name of Sheldon Sampson as they seek an island that has called to him in his dreams. The story splits as the island comes into sight, cutting to 2013 when this group has obviously gotten older and, as we see, attained super powers that they have used to defend America and lead it back to prosperity after the Great Depression that led them to seek out the island in the first place. Their children are in their early to late 20’s and are indolent, debauch party animals, lacking a cause to fight for or believe in. On the surface one would think that they are disappointments to their parents and not worth a damn, but if one takes a closer look there are some very deep, philosophical and sociological implications beneath who these young men and women have become and why. The scenes, dialogue, and expressions of the characters are so well choreographed as to each be infinitely telling. A picture is worth a thousand words? Millar’s scripting and artist Frank Quitely’s visual renderings prove this adage and the merit of comics inherently because of it. Admittedly, Millar is a writer of great merit, but Frank Quitely’s artwork was what got me to pick this series up in the first place. There is an otherworldly, sensual beauty to his art and he delivers that in spades with this first issue. The promise of where these two paragons of comic writing can take us is literally infinite.
The Old Guard
The Unwritten #48opens after last issue’s revelation that Wilson Taylor is trapped in the underworld after his death at the hands of Pullman two years ago after unveiling the last Tommy Taylor book. As the plot progresses we see that Tom is beginning to remember who he is and why he chose to come to Hades. These emergent memories terrify him because of the importance of them. The importance of finding a woman (we know he’s talking about Lizzy Hexam) who was very special to him and whom he is afraid to fail. She is somewhere in the underworld, which was the reason for his going there in the first place, and we find out just where she has been. Also of great importance is the appearance of a golden pillar in Pauly Buckner’s kingdom that is slowly expanding outward. His servants tell him that it is a portal, but to where they do not know. This issue has many small revelations that have resonating importance throughout the whole of The Unwritten. I very much look forward to the next installment that has infinite promise considering the last panel of this issue.
Disclaimer: I do not own the rights to any of these images and give credit to those whose work they are.
Batman Inc #10: Art by Chris Burnham, colored by Nathan Fairbairn
Superman #19: Art by Kenneth Rocafort, Colored by Blond
Teen Titans #19: Drawn by Eddy Barrows, Colored by Alex Sinclair, Inked by Eber Ferreira
Jupiter’s Legacy #1: Art by Frank Quitely, Colored by Peter Doherty